Printed Book
Make: Start Making!. A Guide To Engaging Young People In Maker Activities
Martin, Danielle - Personal Name

Each session includes a list of the supplies you'll need, step-by-step instructions for completing the projects, and prompts for stimulating discussion, curiosity, and confidence. These fun do-it-yourself (and do-it-together) projects teach fundamental STEAM concepts -- science, technology, engineering, art, and math -- while introducing young people to the basics of circuitry, design, coding, crafting, and construction. They'll make paper cards and creations that light up, play music using a MaKey MaKey keyboard and Scratch programming, join together to make paintings with light, design and construct 3D sculptures, build a vibrating art-bot that makes drawings, and sew fabric creations with wearable circuits.
Dip into the activities once a week, run them as a week-long summer activity, or go through the guide in any way that works for you. By offering your own Start Making! program, you can inspire young people in your community to develop creative ideas, learn new skills, and share their creations.
The Clubhouse Network is a global network of community-based centers led by Boston's Museum of Science in collaboration with the MIT Media Lab.
17680/SD/18 | 745.5/MAR/m | Perpustakaan Gd. D | Available |
Series Title
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Call Number
745.5/MAR/m
Publisher
Maker Media : San Francisco., 2016
Collation
198 hlm.; 23,5 cm.
Language
English
ISBN/ISSN
9781457187919
Classification
745.5
Content Type
-
Media Type
-
Carrier Type
-
Edition
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Subject(s)
Specific Detail Info
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Statement of Responsibility
by Danielle Martin